Develop 2d Animation & Games Online
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Earning a degree specializing in Artificial Intelligence from the University of Toronto, 2007, Anton has managed to spend the last ten years growing professionally into fields that blend both the artistic & scientific disciplines together, learning the complementary skills the pseudo-science (A.I) demands of in it's application to Neural Networks for Machine Learning & Heuristic Search for Game Theory.
In addition to Tutoring University & High-school students Math & Computer Science/Python, Anton's most notable work as an online webkinz.com Game Developer at GANZ Interactive was programming Communal Contest, inspiring the idea that communal participation in problem solving via online activity/games could later be applied concretely to solving the problem of poverty. From this idea Anton Gunaratnam's Studio Academy was formed and continues to grows out of its research & development LAB B incubator location